最終更新日:2022/12/24
While highly systemised role-playing adventures, such as Mass Effect, allow player individuality through complex character progression systems, open-world titles (Grand Theft Auto V, Far Cry, etc) accompany their backbone narrative missions with dozens of discoverable side-quests and emergent encounters.
編集履歴(0)
元となった例文
While
highly
systemised
role-playing
adventures,
such
as
Mass
Effect,
allow
player
individuality
through
complex
character
progression
systems,
open-world
titles
(Grand
Theft
Auto
V,
Far
Cry,
etc)
accompany
their
backbone
narrative
missions
with
dozens
of
discoverable
side-quests
and
emergent
encounters.